Unique Custom Board Game Fun Board Game
$112.50 USD
Material: Standard Version
This game has been designed to be well-suited for all skill levels and all ages! Small enough to travel with, but enough detail to keep things fun for years to come!
Game duration: 30-40 minutes
Number of players: 2-4
Age range: 9 - 100
Standard Version: As seen in photos, without custom name engraving
Deluxe Version: As seen in photos, with custom name engraving (game board and game box
(Please note that variations in items are possible, due to the custom nature of this product and alternate potential material sourcing over time)
(Please be aware that this game contains very small pieces that can be a choking hazard to children. Please use caution and play safe!)
Story
The Queen of your snail village has selected YOU to participate in this year’s scavenger hunt. The winner is awarded a secluded and flourishing part of the forest that they get all to themselves. All you have to do is find 2 snails, 2 pieces of fruit, and 1 mushroom in the forest. Once you have collected everything, you must return to the Queen to receive your prize! Good luck!
Set Up
1. Choose a dice to shell your snail.
2. Place your peg at START on the board.
3. Place fruit, snails, mushrooms, sticks, penalty/
advantage
dice, and mini cups along the side the board for use throughout the game.
5. Place your Tracker Card in front of you along with 10 tokens off to the side.
Starting Gameplay
Begin your turn by rolling your dice where your opponents can not see. Once you roll, you can choose to bluff or tell the truth and the opponent to your left will guess. Once you decide, you will say “I rolled a __.” Your opponent will either say “Truth,” or “Bluff.” If your opponent incorrectly guesses, they must roll the penalty dice and you are able to keep your bluff or your truth! If your opponent guesses that you are bluffing, you can not move and you must roll the penalty dice. If your opponent correctly guesses that you are telling the truth, you will only move the amount you rolled. Move according to the Dice Key on your Tracker Card. (You roll the 6 sided dice for both the advantages and penalties and follow the Key that is provided. Example: Player 1 rolls a 6 and bluffs that they rolled a 9. Player 2 says, “Truth!” Since they were wrong, Player 1 will place a token on “9” on their Tracker Card, roll the advantage dice, and travel 4 spaces. Player 2 will roll the penalty dice and perform whatever is listed.
Game duration: 30-40 minutes
Number of players: 2-4
Age range: 9 - 100
Standard Version: As seen in photos, without custom name engraving
Deluxe Version: As seen in photos, with custom name engraving (game board and game box
(Please note that variations in items are possible, due to the custom nature of this product and alternate potential material sourcing over time)
(Please be aware that this game contains very small pieces that can be a choking hazard to children. Please use caution and play safe!)
Story
The Queen of your snail village has selected YOU to participate in this year’s scavenger hunt. The winner is awarded a secluded and flourishing part of the forest that they get all to themselves. All you have to do is find 2 snails, 2 pieces of fruit, and 1 mushroom in the forest. Once you have collected everything, you must return to the Queen to receive your prize! Good luck!
Set Up
1. Choose a dice to shell your snail.
2. Place your peg at START on the board.
3. Place fruit, snails, mushrooms, sticks, penalty/
advantage
dice, and mini cups along the side the board for use throughout the game.
5. Place your Tracker Card in front of you along with 10 tokens off to the side.
Starting Gameplay
Begin your turn by rolling your dice where your opponents can not see. Once you roll, you can choose to bluff or tell the truth and the opponent to your left will guess. Once you decide, you will say “I rolled a __.” Your opponent will either say “Truth,” or “Bluff.” If your opponent incorrectly guesses, they must roll the penalty dice and you are able to keep your bluff or your truth! If your opponent guesses that you are bluffing, you can not move and you must roll the penalty dice. If your opponent correctly guesses that you are telling the truth, you will only move the amount you rolled. Move according to the Dice Key on your Tracker Card. (You roll the 6 sided dice for both the advantages and penalties and follow the Key that is provided. Example: Player 1 rolls a 6 and bluffs that they rolled a 9. Player 2 says, “Truth!” Since they were wrong, Player 1 will place a token on “9” on their Tracker Card, roll the advantage dice, and travel 4 spaces. Player 2 will roll the penalty dice and perform whatever is listed.
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